New Horizon Zero Dawn patch fixes graphical issues

New Horizon Zero Dawn patch fixes graphical issues

The new 1.07 patch is now live for the PC version of Horizon Zero Dawn. This patch fixes a handful of graphical issues, including a fix to anisotropic filtering that allows it to work correctly.

At the start of the game, the un-skippable shader optimization has been removed and made optional. The game will run shader optimizations in the background while playing the game to hopefully alleviate any shader issues.

You can find the full patch notes below:

Patch Notes

Graphical Improvements

  • Anisotropic Filtering now works correctly
  • The mandatory/unskippable shader optimization step at first launch has been removed
  • Shaders are now pre-optimized in the game's Main Menu, but can be skipped
  • Shaders are also optimized dynamically in-game

Along with the announcement of these fixes, developer Guerrilla Games has given out a list of known issues that they are currently working on. This list includes graphical matters that players may experience while playing with HDR, performance issues on specific hardware combinations, performance issues on CPUs with more than 16-cores, and more.

Although the game has had a shaky launch, the developers are hard at work, making sure the game's PC version lives up to what players have expected.


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